M:tG card similarity search
1GU · Creature — Beast
{T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Silent-Chant Zubera | 1W | Creature — Zubera Spirit | When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn. 1/2 |
Aven Shrine | 1WW | Enchantment | Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. |
Sheltered Valley | Land | If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}. | |
Deploy | 2WU | Instant | Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control. |
Elderscale Wurm | 4GGG | Creature — Wurm | Trample When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. 7/7 |
Retreat to Hagra | 2B | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life. |
Crypt Incursion | 2B | Instant | Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way. |
Shefet Dunes | Land — Desert | {T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery. | |
Dread Presence | 3B | Creature — Nightmare | Whenever a Swamp enters the battlefield under your control, choose one — • You draw a card and you lose 1 life. • Dread Presence deals 2 damage to any target and you gain 2 life. 3/3 |
Jenson Carthalion, Druid Exile | GW | Legendary Creature — Human Druid | Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2 |