M:tG card similarity search
2WU · Legendary Creature — Elephant Angel
Flying Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Viridian Revel | 1GG | Enchantment | Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card. |
| Vodalian Wave-Knight | 2WU | Creature — Merfolk Knight | Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control. 3/3 |
| Wandering Eye | 2U | Creature — Illusion | Flying Players play with their hands revealed. 1/3 |
| Hollowhenge Wrangler | 3GG | Creature — Elemental | When Hollowhenge Wrangler enters the battlefield, seek a land card. Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard. 6/6 |
| Mauhúr, Uruk-hai Captain | BR | Legendary Creature — Orc Soldier | Menace If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead. 2/2 |
| Phelia, Exuberant Shepherd | 1W | Legendary Creature — Dog | Flash Whenever Phelia, Exuberant Shepherd attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia. 2/2 |
| Copy Catchers | 1U | Creature — Faerie | Flying Whenever you surveil, you may pay {1}{U}. If you do, create a token that's a copy of Copy Catchers. 2/1 |
| Nekusar, the Mindrazer | 2UBR | Legendary Creature — Zombie Wizard | At the beginning of each player's draw step, that player draws an additional card. Whenever an opponent draws a card, Nekusar, the Mindrazer deals 1 damage to that player. 2/4 |
| Answered Prayers | 1WW | Enchantment | Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn. |
| Acrobatic Leap | W | Instant | Target creature gets +1/+3 and gains flying until end of turn. Untap it. |