M:tG card similarity search
2WU · Legendary Creature — Elephant Angel
Flying Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Mist Raven | 2UU | Creature — Bird | Flying When Mist Raven enters the battlefield, return target creature to its owner's hand. 2/2 |
| Final-Sting Faerie | 3B | Creature — Faerie Assassin | Flying When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn. 2/2 |
| Bonded Construct | 1 | Artifact Creature — Construct | Bonded Construct can't attack alone. 2/1 |
| Skyway Sniper | G | Creature — Elf Archer | Reach (This creature can block creatures with flying.) {2}{G}: Skyway Sniper deals 1 damage to target creature with flying. 1/2 |
| Day of the Dragons | 4UUU | Enchantment | When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. |
| Targ Nar, Demon-Fang Gnoll | RG | Legendary Creature — Gnoll | Pack tactics — Whenever Targ Nar, Demon-Fang Gnoll attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn. {2}{R}{G}: Double Targ Nar's power and toughness until end of turn. 2/2 |
| Winter Blast | XG | Sorcery | Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying. |
| Wingmantle Chaplain | 3W | Creature — Human Cleric | Defender When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying. 0/3 |
| Rope | G | Artifact — Clue Equipment | Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature. {2}, Sacrifice Rope: Draw a card. Equip {3} |
| Elephant Grass | G | Enchantment | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you. |