Card Codex

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17 May 2024: Card library updated.

Lulu, Vengeful Hollyphant

2WB · Legendary Creature — Elephant Angel

Flying Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life. 2/4

Similar cards

Color identity:
NameManaTypeText
Infectious Host 2BCreature — Zombie When Infectious Host dies, target player loses 2 life. 1/1
Bile Urchin BCreature — Spirit Sacrifice Bile Urchin: Target player loses 1 life. 1/1
Locthwain Lancer 4BCreature — Human Knight Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card. 5/5
Combat Calligrapher 3WCreature — Bird Cleric Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent. 3/3
Faerie Dragon 2GGSummon Dragon Flying {1}{G}{G}: Play a random effect. 1/3
Dross Harvester 1BBCreature — Horror Protection from white At the beginning of your end step, you lose 4 life. Whenever a creature dies, you gain 2 life. 4/4
Insatiable Hemophage 3BCreature — Nightmare Mutate {2}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated. 3/3
Illusions of Grandeur 3UEnchantment Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Illusions of Grandeur enters the battlefield, you gain 20 life. When Illusions of Grandeur leaves the battlefield, you lose 20 life.
Curse of the Forsaken 2WEnchantment — Aura Curse Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life.
Wall of Hope WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3
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