M:tG card similarity search
· Land
Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Name | Mana | Type | Text |
---|---|---|---|
Flooded Grove | Land | {T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}. | |
Graven Cairns | Land | {T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}. | |
Mystic Gate | Land | {T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}. | |
Rugged Prairie | Land | {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. | |
Sunken Ruins | Land | {T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}. | |
Twilight Mire | Land | {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. | |
Wooded Bastion | Land | {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. | |
Chaoslace | R | Instant | Target spell or permanent becomes red. (Its mana symbols remain unchanged.) |
Skulking Knight | 2B | Creature — Zombie Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) When Skulking Knight becomes the target of a spell or ability, sacrifice it. 3/3 |
Bring to Life | 2U | Sorcery — Adventure | Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it. |