Card Codex

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17 May 2024: Card library updated.

Lumbering Falls

· Land

Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Similar cards

Color identity:
NameManaTypeText
Genju of the Cedars GEnchantment — Aura Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Deathcap Glade Land Deathcap Glade enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {G}.
Deserted Beach Land Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.
Dreamroot Cascade Land Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {U}.
Haunted Ridge Land Haunted Ridge enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {R}.
Overgrown Farmland Land Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {W}.
Rockfall Vale Land Rockfall Vale enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {G}.
Shattered Sanctum Land Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {B}.
Shipwreck Marsh Land Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {B}.
Stormcarved Coast Land Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {R}.
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