M:tG card similarity search
5 · Artifact Creature — Golem
{2}: Until end of turn, you may look at face-down creatures you don't control any time. Disguise {5} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5
Name | Mana | Type | Text |
---|---|---|---|
One with the Multiverse | 6UU | Enchantment | You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost. |
Xanathar, Guild Kingpin | 4UB | Legendary Creature — Beholder | At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way. 5/6 |
Aerie Mystics | 4W | Creature — Bird Wizard | Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) 3/3 |
Goatnap | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn. |
Warehouse Thief | 3R | Creature — Tiefling Rogue | {2}, {T}, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card. 4/2 |
Amaranthine Wall | 4 | Artifact Creature — Wall | Defender {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 0/6 |
Heroic Intervention | 1G | Instant | Permanents you control gain hexproof and indestructible until end of turn. |
Mistfire Weaver | 3U | Creature — Djinn Wizard | Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Mistfire Weaver is turned face up, target creature you control gains hexproof until end of turn. 3/1 |
Alpha Kavu | 2G | Creature — Kavu | {1}{G}: Target Kavu creature gets -1/+1 until end of turn. 2/2 |
Inner-Flame Igniter | 2R | Creature — Elemental Warrior | {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. 2/2 |