Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lumengrid Sentinel

2U · Creature — Human Wizard

Flying Whenever an artifact enters the battlefield under your control, you may tap target permanent. 1/2

Similar cards

Color identity:
NameManaTypeText
Cathars' Crusade 3WWEnchantment Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
Confiscate 4UUEnchantment — Aura Enchant permanent You control enchanted permanent.
Impact Tremors 1REnchantment Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.
Dunland Crebain 2BCreature — Bird Horror Flying When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 1/1
Reclamation Sage 2GCreature — Elf Shaman When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment. 2/1
Brink of Disaster 2BBEnchantment — Aura Enchant creature or land When enchanted permanent becomes tapped, destroy it.
Ghostly Flicker 2UInstant Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Ruins of Oran-Rief Land Ruins of Oran-Rief enters the battlefield tapped. {T}: Add {C}. ({C} represents colorless mana.) {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.
Cenote Scout GCreature — Merfolk Scout When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
Merfolk Branchwalker 1GCreature — Merfolk Scout When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/1
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