Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Luminous Angel

4WWW · Creature — Angel

Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying. 4/4

Similar cards

Color identity:
NameManaTypeText
Genju of the Cedars GEnchantment — Aura Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Molten-Tail Masticore 4Artifact Creature — Masticore At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card. {4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target. {2}: Regenerate Molten-Tail Masticore. 4/4
A-Elderleaf Mentor 2GCreature — Elf Warrior When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. 2/2
Vile Requiem 2BBEnchantment At the beginning of your upkeep, you may put a verse counter on Vile Requiem. {1}{B}, Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
Binding Grasp 3UEnchantment — Aura Enchant creature At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}. You control enchanted creature. Enchanted creature gets +0/+1.
Silverfur Partisan 2GCreature — Wolf Warrior Trample Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token. 2/2
Werewolf of Ancient Hunger Creature — Werewolf Vigilance, trample Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger. */*
Scampering Scorcher 3RCreature — Elemental When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) 1/1
Unnatural Hunger 3BBEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.
Balefire Liege 2R/WR/WR/WCreature — Spirit Horror Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life. 2/4
Page 297