M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature can't attack or block.
Name | Mana | Type | Text |
---|---|---|---|
Access Tunnel | Land | {T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn. | |
Hurr Jackal | R | Creature — Jackal | {T}: Target creature can't be regenerated this turn. 1/1 |
Akoum | Plane — Zendikar | Players may cast enchantment spells as though they had flash. Whenever chaos ensues, destroy target creature that isn't enchanted. | |
Soul Nova | 3WW | Instant | Exile target attacking creature and all Equipment attached to it. |
Dragon Breath | 1R | Enchantment — Aura | Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. |
Tactical Advantage | W | Instant | Target blocking or blocked creature you control gets +2/+2 until end of turn. |
Banewasp Affliction | 1B | Enchantment — Aura | Enchant creature When enchanted creature dies, that creature's controller loses life equal to its toughness. |
Karplusan Strider | 3G | Creature — Yeti | Karplusan Strider can't be the target of blue or black spells. 3/4 |
Not on My Watch | 1W | Instant | Exile target attacking creature. |
Order | 3W | Instant | Exile target attacking creature. |