Card Codex

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17 May 2024: Card library updated.

Luminous Phantom

· Creature — Spirit Cleric

Flying Whenever another creature you control leaves the battlefield, you gain 1 life. If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. 1/1

Similar cards

Color identity:
NameManaTypeText
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Azusa's Many Journeys 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — You may play an additional land this turn. II — You gain 3 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
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Zhalfirin Crusader 1WWCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead. 2/2
Grey Knight Paragon 4WCreature — Astartes Knight Flash Rites of Banishment — When Grey Knight Paragon enters the battlefield, destroy target attacking creature. If that creature is a Demon, exile it instead. 4/4
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Noble Vestige 2WCreature — Spirit Flying {T}: Prevent the next 1 damage that would be dealt to target player or planeswalker this turn. 1/2
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