M:tG card similarity search
· Creature — Spirit Cleric
Flying Whenever another creature you control leaves the battlefield, you gain 1 life. If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Nine Lives | 1WW | Enchantment | Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game. |
Martyrdom | 1WW | Instant | Until end of turn, target creature you control gains "{0}: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability. |
Gorging Vulture | 2B | Creature — Bird | Flying When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.) 2/2 |
Enemy of the Guildpact | 4B | Creature — Spirit | Protection from multicolored 4/2 |
A-Skemfar Avenger | 1B | Creature — Elf Berserker | Whenever another Elf or Berserker you control dies, you draw a card and you lose 1 life. 3/1 |
Hostility | 3RRR | Creature — Elemental Incarnation | Haste If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way. When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
Duskmantle Guildmage | UB | Creature — Human Wizard | {1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards. 2/2 |
Akki Raider | 1R | Creature — Goblin Warrior | Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. 2/1 |
Oyobi, Who Split the Heavens | 6W | Legendary Creature — Spirit | Flying Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying. 3/6 |
Pause for Reflection | 2G | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn. |