Card Codex

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17 May 2024: Card library updated.

Luminous Phantom

· Creature — Spirit Cleric

Flying Whenever another creature you control leaves the battlefield, you gain 1 life. If Luminous Phantom would be put into a graveyard from anywhere, exile it instead. 1/1

Similar cards

Color identity:
NameManaTypeText
Sun's Bounty 1WInstant You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Feed the Clan 1GInstant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Bishop of Wings WWCreature — Human Cleric Whenever an Angel enters the battlefield under your control, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. 1/4
Ali from Cairo 2RRCreature — Human Damage that would reduce your life total to less than 1 reduces it to 1 instead. 0/1
Patron of the Kitsune 4WWLegendary Creature — Spirit Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.) Whenever a creature attacks, you may gain 1 life. 5/6
Captured Sunlight 2GWSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) You gain 4 life.
Plague Drone 3BCreature — Demon Flying Rot Fly — If an opponent would gain life, that player loses that much life instead. 3/3
Silent Attendant 2WCreature — Human Cleric {T}: You gain 1 life. 0/2
Soulmender WCreature — Human Cleric {T}: You gain 1 life. 1/1
Weather the Storm 1GInstant You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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