M:tG card similarity search
XR · Instant
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Cetavolver | 1U | Creature — Volver | Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.) If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike. If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample. 1/1 |
A-Riveteers Initiate | 1R | Creature — Viashino Citizen | {B/G}: Riveteers Initiate gains deathtouch until end of turn. 2/2 |
The Wandering Emperor | 2WW | Legendary Planeswalker | Flash As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant. [+1]: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. [−1]: Create a 2/2 white Samurai creature token with vigilance. [−2]: Exile target tapped creature. You gain 2 life. Loyalty 3 |
Screeching Phoenix | 4RR | Creature — Phoenix | Flying {2}{R}: Creatures you control get +1/+0 until end of turn. 4/4 |
Dire Fleet Poisoner | 1B | Creature — Human Pirate | Flash Deathtouch When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn. 2/2 |
Aetherwind Basker | 4GGG | Creature — Lizard | Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. 7/7 |
Ritual of Hope | 1W | Instant | Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead. |
Eldrazi Devastator | 8 | Creature — Eldrazi | Trample 8/9 |
Lightwielder Paladin | 3WW | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) Whenever Lightwielder Paladin deals combat damage to a player, you may exile target black or red permanent that player controls. 4/4 |
Hooded Kavu | 2R | Creature — Kavu | {B}: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2 |