Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lunarch Veteran

W · Creature — Human Cleric

Whenever another creature enters the battlefield under your control, you gain 1 life. Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 1/1

Similar cards

Color identity:
NameManaTypeText
Inalla, Archmage Ritualist 2UBRLegendary Creature — Human Wizard Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life. 4/5
Rite of Harmony GWInstant Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Blood Hustler 1BCreature — Vampire Rogue Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {3}{B}: Target opponent loses 1 life and you gain 1 life. 1/1
Hanweir Lancer 2RCreature — Human Knight Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Hanweir Lancer is paired with another creature, both creatures have first strike. 2/2
Kinzu of the Bleak Coven 4BLegendary Creature — Phyrexian Vampire Flying Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.) 5/4
Oasis Gardener 3Artifact Creature — Scarecrow When Oasis Gardener enters the battlefield, you gain 2 life. {T}: Add one mana of any color. 2/2
Centaur Nurturer 3GCreature — Centaur Druid When Centaur Nurturer enters the battlefield, you gain 3 life. {T}: Add one mana of any color. 2/4
Ancestor Dragon 4WWCreature — Dragon Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature. 5/6
Starving Revenant 2BBCreature — Spirit Horror When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life. 4/4
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