M:tG card similarity search
4G · Creature — Cat Beast
Formidable — {2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate only if creatures you control have total power 8 or greater. 3/5
Name | Mana | Type | Text |
---|---|---|---|
Lawmage's Binding | 1WU | Enchantment — Aura | Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Task Mage Assembly | 2R | Enchantment | When there are no creatures on the battlefield, sacrifice Task Mage Assembly. {2}: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery. |
Electropotence | 2R | Enchantment | Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target. |
Bustle | 4R/GR/G | Sorcery | Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up. |
Legion of Clay | 3G | Enchantment | Creatures you control have trample. Whenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1. |
Clandestine Meddler | 2B | Creature — Vampire Rogue | When Clandestine Meddler enters the battlefield, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 3/2 |
Wall of Junk | 2 | Artifact Creature — Wall | Defender (This creature can't attack.) When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 0/7 |
Awesome Presence | U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it. |
Khenra Spellspear | 1R | Creature — Jackal Warrior | Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 2/2 |
Secret Door | U | Artifact Creature — Wall | Defender {4}{U}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) 0/4 |