M:tG card similarity search
5 · Artifact Creature — Construct
Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton. Lurking Automaton enters the battlefield with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton. 0/0
Name | Mana | Type | Text |
---|---|---|---|
Custodi Soulbinders | 3W | Creature — Human Cleric | Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying. 0/0 |
Emmara, Voice of the Conclave | 1GW | Legendary Creature — Elf Cleric | Convoke When Emmara, Voice of the Conclave enters the battlefield, draft a card from Emmara, Voice of the Conclave's spellbook. 2/3 |
Maga, Traitor to Mortals | XBBB | Legendary Creature — Human Wizard | Maga, Traitor to Mortals enters the battlefield with X +1/+1 counters on it. When Maga enters the battlefield, target player loses life equal to the number of +1/+1 counters on it. 0/0 |
Leovold's Operative | 2G | Creature — Elf Rogue | Draft Leovold's Operative face up. As you draft a card, you may draft an additional card from that booster pack. If you do, turn Leovold's Operative face down, then pass the next booster pack without drafting a card from it. (You may look at that booster pack.) 3/2 |
Baru, Fist of Krosa | 3GG | Legendary Creature — Human Druid | Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control. 4/4 |
Powerstone Shard | 3 | Artifact | {T}: Add {C} for each artifact you control named Powerstone Shard. |
Copper-Leaf Angel | 5 | Artifact Creature — Angel | Flying {T}, Sacrifice X lands: Put X +1/+1 counters on Copper-Leaf Angel. 2/2 |
Outfitted Jouster | 2BR | Creature — Human Knight | When Outfitted Jouster enters the battlefield, conjure a card named Steelclaw Lance and a card named Brawler's Plate onto the battlefield and attach them to Outfitted Jouster. If damage would be dealt to Outfitted Jouster while it's equipped, prevent that damage. When damage is prevented this way, sacrifice an Equipment attached to Outfitted Jouster. 2/2 |
Chain Reaction | 2RR | Sorcery | Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield. |
Soul's Might | 4G | Sorcery | Put X +1/+1 counters on target creature, where X is that creature's power. |