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17 May 2024: Card library updated.

Luxior, Giada's Gift

1 · Legendary Artifact — Equipment

Equipped creature gets +1/+1 for each counter on it. Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.) Equip planeswalker {1} Equip {3}

Similar cards

Color identity:
NameManaTypeText
Swallow Whole WSorcery As an additional cost to cast this spell, tap an untapped creature you control. Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.
Prime Minister's Cabinet Room Plane — Earth At the beginning of combat on your turn, up to one target creature you control becomes a copy of target creature an opponent controls. Will of the council — Whenever chaos ensues, starting with you, each player votes for a creature you don't control. Exile each creature with the most votes or tied for most votes.
Vigor Mortis 2BBSorcery Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Noxious Bayou Land {T}: Add {B} or {G}. You get a poison counter.
Ronin Warclub 3Artifact — Equipment Equipped creature gets +2/+1. Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Traveler's Cloak 2UEnchantment — Aura Enchant creature As Traveler's Cloak enters the battlefield, choose a land type. When Traveler's Cloak enters the battlefield, draw a card. Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)
Might of the Nephilim 1GInstant Target creature gets +2/+2 until end of turn for each of its colors.
Citizen's Arrest 1WWEnchantment When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.
Ossification 1WEnchantment — Aura Enchant basic land you control When Ossification enters the battlefield, exile target creature or planeswalker an opponent controls until Ossification leaves the battlefield.
Strength of Lunacy 1BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has protection from white. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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