M:tG card similarity search
2G · Creature — Druid
When Lydari Druid enters the battlefield, for each land on the battlefield, choose a basic land type at random. Those lands become the land types chosen this way. (This effect lasts indefinitely.) 2/2
Name | Mana | Type | Text |
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Shadow Prophecy | 2B | Instant | Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life. |
Doom Cannon | 6 | Artifact | As Doom Cannon enters the battlefield, choose a creature type. {3}, {T}, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target. |
Mistform Mutant | 4UU | Creature — Illusion Mutant | {1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. 3/4 |
Living Lands | 3G | Enchantment | All Forests are 1/1 creatures that are still lands. |
Political Trickery | 2U | Sorcery | Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.) |
A-Circle of the Land Druid | 1G | Creature — Gnome Druid | When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 2/1 |
Reflecting Pool | Land | {T}: Add one mana of any type that a land you control could produce. | |
Horizon Drake | 1UU | Creature — Drake | Flying, protection from lands 3/1 |
Silt Crawler | 2G | Creature — Beast | When Silt Crawler enters the battlefield, tap all lands you control. 3/3 |
Ankh of Mishra | 2 | Artifact | Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. |