Card Codex

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17 May 2024: Card library updated.

Lydari Druid

2G · Creature — Druid

When Lydari Druid enters the battlefield, for each land on the battlefield, choose a basic land type at random. Those lands become the land types chosen this way. (This effect lasts indefinitely.) 2/2

Similar cards

Color identity:
NameManaTypeText
Ruination 3RSorcery Destroy all nonbasic lands.
Waker of the Wilds 2GGCreature — Merfolk Shaman {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. 3/3
Khod, Etlan Shiis Envoy 2ULegendary Creature — Homarid Warrior All lands are Islands in addition to their other types. Other Homarids, Camarids, Cephalids, Nautilids, and Merfolk you control get +1/+1. 2/3
Briar Hydra 5GCreature — Plant Hydra Trample Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control. 6/6
Armageddon 3WSorcery Destroy all lands.
Bust 5RSorcery Destroy all lands.
Ravages of War 3WSorcery Destroy all lands.
Animate Land GInstant Until end of turn, target land becomes a 3/3 creature that's still a land.
Roiling Terrain 2RRSorcery Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Natural Affinity 2GInstant All lands become 2/2 creatures until end of turn. They're still lands.
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