Card Codex

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17 May 2024: Card library updated.

Lymph Sliver

4W · Creature — Sliver

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) 3/3

Similar cards

Color identity:
NameManaTypeText
Flamekin Spitfire 1RCreature — Elemental Shaman {3}{R}: Flamekin Spitfire deals 1 damage to any target. 1/1
Stalwart Aven 2WCreature — Bird Soldier Flying (This creature can't be blocked except by creatures with flying or reach.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 1/3
Four Knocks 2WEnchantment Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card.
Despark WBInstant Exile target permanent with mana value 4 or greater.
Profane Insight 2BInstant — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
Dread Whispers 1BSorcery — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
Death Bomb 3BInstant As an additional cost to cast this spell, sacrifice a creature. Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.
Rhystic Lightning 2RInstant Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays {2}. If they do, Rhystic Lightning deals 2 damage to the permanent or player.
Moonrage Brute Creature — Werewolf First strike Ward—Pay 3 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3
Patron of the Nezumi 5BBLegendary Creature — Spirit Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. 6/6
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