Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lys Alana Huntmaster

2GG · Creature — Elf Warrior

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token. 3/3

Similar cards

Color identity:
NameManaTypeText
Kolaghan Warmonger 2RCreature — Ogre Warrior Haste Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 3/2
Commander Liara Portyr 3RWLegendary Creature — Human Soldier Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards. 5/3
Butterbur, Bree Innkeeper 2GWLegendary Creature — Human Peasant At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 3/3
Kiora Bests the Sea God 5UUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create an 8/8 blue Kraken creature token with hexproof. II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. III — Gain control of target permanent an opponent controls. Untap it.
High Marshal Arguel 1WBLegendary Creature — Vampire Knight When High Marshal Arguel dies, conjure a card named Arguel's Blood Fast onto the battlefield and you may transform it. If you control an enchantment named Arguel's Blood Fast and a land named Temple of Aclazotz, instead create two 4/3 white and black Vampire Demon creature tokens with flying. 3/1
Tymaret Calls the Dead 2BEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III — You gain X life and scry X, where X is the number of Zombies you control.
Klothys, God of Destiny 1RGLegendary Enchantment Creature — God Indestructible As long as your devotion to red and green is less than seven, Klothys isn't a creature. At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent. 4/5
Ashiok, Nightmare Muse 3UBLegendary Planeswalker — Ashiok [+1]: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." [−3]: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. [−7]: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs. Loyalty 5
Dragon's Herald RCreature — Goblin Shaman {2}{R}, {T}, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord, put it onto the battlefield, then shuffle. 1/1
Ammit Eternal 2BCreature — Zombie Crocodile Demon Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it. 5/5
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