M:tG card similarity search
WB · Legendary Creature — Human Advisor
Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.) Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Mob Rule | 4RR | Sorcery | Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. |
Skullmead Cauldron | 4 | Artifact | {T}: You gain 1 life. {T}, Discard a card: You gain 3 life. |
Temple Elder | 2W | Creature — Human Cleric | {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/2 |
Pristine Talisman | 3 | Artifact | {T}: Add {C}. You gain 1 life. |
Ulvenwald Observer | 4GG | Creature — Treefolk | Whenever a creature you control with toughness 4 or greater dies, draw a card. 6/6 |
Gladehart Cavalry | 5GG | Creature — Elf Knight | When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. 6/6 |
Wrangle | 1R | Sorcery | Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn. |
Fields of Summer | Plane — Moag | Whenever a player casts a spell, that player may gain 2 life. Whenever chaos ensues, you may gain 10 life. | |
Dark Heart of the Wood | BG | Enchantment | Sacrifice a Forest: You gain 3 life. |
Citywide Bust | 1WW | Sorcery | Destroy all creatures with toughness 4 or greater. |