Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

MacCready, Lamplight Mayor

WB · Legendary Creature — Human Advisor

Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.) Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life. 1/3

Similar cards

Color identity:
NameManaTypeText
Lullmage's Familiar 1GUCreature — Beast {T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life. 2/4
Shepherd of Rot 1BCreature — Zombie Cleric {T}: Each player loses 1 life for each Zombie on the battlefield. 1/1
Paleoloth 4GGCreature — Beast Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. 5/5
Inspiring Cleric 2WCreature — Vampire Cleric When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2
Turntimber Ascetic 4GCreature — Giant Cleric When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4
Reservoir Walker 5Artifact Creature — Construct When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). 3/3
Sacred White Deer 1GCreature — Elk {3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker. 2/2
Mirkwood Bats 3BCreature — Bat Flying Whenever you create or sacrifice a token, each opponent loses 1 life. 2/3
Centaur Healer 1GWCreature — Centaur Cleric When Centaur Healer enters the battlefield, you gain 3 life. 3/3
Smelt-Ward Ignus 1RCreature — Elemental {2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 2/1
Page 66