Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Machine God's Effigy

4 · Artifact

You may have Machine God's Effigy enter the battlefield as a copy of any creature on the battlefield, except it's an artifact and it has "{T}: Add {U}." (It's not a creature.) {T}: Add {U}.

Similar cards

Color identity:
NameManaTypeText
Blue Sun's Twilight XUUSorcery Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.
Halo Hunter 2BBBCreature — Demon Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel. 6/3
Sliversmith 2Artifact Creature — Spellshaper {1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver. 1/1
Abyssal Gorestalker 4BBCreature — Horror When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures. 6/6
Gnottvold Slumbermound Land Gnottvold Slumbermound enters the battlefield tapped. {T}: Add {R}. {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.
Ojutai Monument 3Artifact {T}: Add {W} or {U}. {4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.
Autograph Book 2Artifact Autograph Book enters the battlefield with a page counter on it for each person who has signed it. {3}, {T}, Remove a page counter from Autograph Book: Draw a card.
Roc Hatchling RCreature — Bird Roc Hatchling enters the battlefield with four shell counters on it. At the beginning of your upkeep, remove a shell counter from Roc Hatchling. As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying. 0/1
Council of Advisors 2UCreature — Human Advisor When Council of Advisors enters the battlefield, draw a card. 1/1
Trove Mage 2UCreature — Human Wizard When Trove Mage enters the battlefield, seek an artifact card from among the top ten cards of your library, then shuffle. 2/2
Page 288