Card Codex

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17 May 2024: Card library updated.

Mad Auntie

2B · Creature — Goblin Shaman

Other Goblin creatures you control get +1/+1. {T}: Regenerate another target Goblin. 2/2

Similar cards

Color identity:
NameManaTypeText
Goblin Freerunner 3RCreature — Goblin Warrior Ally Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Menace (This creature can't be blocked except by two or more creatures.) 3/2
Siege-Gang Lieutenant 3RCreature — Goblin Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target. 2/2
Boggart Brute 2RCreature — Goblin Warrior Menace (This creature can't be blocked except by two or more creatures.) 3/2
Goblin Bookie RCreature — Goblin {R}, {T}: Reflip any coin or reroll any die. (Activate only any time it makes sense.) 1/1
Mardu Ascendancy RWBEnchantment Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.
Tin Street Cadet RCreature — Goblin Whenever Tin Street Cadet becomes blocked, create a 1/1 red Goblin creature token. 1/1
Steamflogger Boss 3RCreature — Goblin Rigger Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. 3/3
Goblin Assault 2REnchantment At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.
Goblin Burrows Land {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Goblin Scouts 3RRSorcery Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
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