Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Madrush Cyclops

1BRG · Creature — Cyclops Warrior

Creatures you control have haste. 3/4

Similar cards

Color identity:
NameManaTypeText
Oggyar Battle-Seer 3URCreature — Ogre Shaman Haste {T}: Scry 1. 3/4
Hatchet Bully 3RCreature — Goblin Warrior {2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target. 3/3
Goblin Rabblemaster 2RCreature — Goblin Warrior Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. 2/2
Undercity Uprising 2BGSorcery Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Augusta, Dean of Order 2WLegendary Creature — Human Cleric Other tapped creatures you control get +1/+0. Other untapped creatures you control get +0/+1. Whenever you attack, untap each creature you control, then tap any number of creatures you control. 1/3
Dwynen's Elite 1GCreature — Elf Warrior When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token. 2/2
Goldwardens' Gambit 6RRSorcery Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
Craterhoof Behemoth 5GGGCreature — Beast Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. 5/5
Firbolg Flutist 4RRCreature — Giant Bard Enthralling Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 4/4
Rabbit Battery RArtifact Creature — Equipment Rabbit Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Page 40