M:tG card similarity search
7U · Creature — Djinn
Flying Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) 5/6
Name | Mana | Type | Text |
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A-Hagra Constrictor | 1B | Creature — Snake | Hagra Constrictor enters the battlefield with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.) 0/0 |
The Valeyard | 2UBR | Legendary Creature — Time Lord Noble | If an opponent would face a villainous choice, they face that choice an additional time. (They can make the same or different choices.) While voting, you may vote an additional time. 4/5 |
Bristling Hydra | 2GG | Creature — Hydra | When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3 |
Skinrender | 2BB | Creature — Phyrexian Zombie | When Skinrender enters the battlefield, put three -1/-1 counters on target creature. 3/3 |
Mantis Engine | 5 | Artifact Creature — Insect | {2}: Mantis Engine gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) {2}: Mantis Engine gains first strike until end of turn. (It deals combat damage before creatures without first strike.) 3/3 |
Withengar Unbound | Legendary Creature — Demon | Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound. 13/13 | |
Bearer of Memory | 2G | Enchantment Creature — Human Monk | {5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn. 3/2 |
Power Conduit | 2 | Artifact | {T}, Remove a counter from a permanent you control: Choose one — • Put a charge counter on target artifact. • Put a +1/+1 counter on target creature. |
Byrke, Long Ear of the Law | 4GW | Legendary Creature — Rabbit Soldier | Vigilance When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it. 4/4 |
Cavalier of Gales | 2UUU | Creature — Elemental Knight | Flying When Cavalier of Gales enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When Cavalier of Gales dies, shuffle it into its owner's library, then scry 2. 5/5 |