Card Codex

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17 May 2024: Card library updated.

Maelstrom Nexus

WUBRG · Enchantment

The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Similar cards

Color identity:
NameManaTypeText
Vanquish the Horde 6WWSorcery This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.
Sunlit Hoplite 1WCreature — Human Soldier As long as it's your turn, Sunlit Hoplite has first strike. Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker. 2/1
Blinding Flare RSorcery Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.
Tenacious Hunter 2GGCreature — Crocodile As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch. 4/4
Reki, the History of Kamigawa 2GLegendary Creature — Human Shaman Whenever you cast a legendary spell, draw a card. 1/2
Village Messenger RCreature — Human Werewolf Haste At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. 1/1
Slitherwisp UBBCreature — Elemental Nightmare Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. 3/2
Zealot's Conviction WEnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+1. Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.
Sage of the Inward Eye 2URWCreature — Djinn Wizard Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. 3/4
Thunderclap Drake 1UCreature — Drake Flying Instant and sorcery spells you cast cost {1} less to cast. {2}{U}, Sacrifice Thunderclap Drake: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. 2/1
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