Card Codex

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17 May 2024: Card library updated.

Maelstrom Pulse

1BG · Sorcery

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Similar cards

Color identity:
NameManaTypeText
Valiant Endeavor 4WWSorcery Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
Feiyi Snake 1GCreature — Snake Reach (This creature can block creatures with flying.) 2/1
Goblin Firebug 1RCreature — Goblin When Goblin Firebug leaves the battlefield, sacrifice a land. 2/2
Kessig Prowler GCreature — Werewolf Horror {4}{G}: Transform Kessig Prowler. 2/1
Piercing Rays 1WSorcery Exile target tapped creature. Forecast — {2}{W}, Reveal Piercing Rays from your hand: Tap target untapped creature. (Activate this ability only during your upkeep and only once each turn.)
Juvenile Gloomwidow GGCreature — Spider Reach (This creature can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/3
Structural Assault 3RRSorcery Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.
Crackling Emergence 1REnchantment — Aura Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
Arcbond 2RInstant Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Season of the Witch BBBEnchantment At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
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