Card Codex

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17 May 2024: Card library updated.

Maelstrom Wanderer

5GUR · Legendary Creature — Elemental

Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) 7/5

Similar cards

Color identity:
NameManaTypeText
Charging Cinderhorn 3RCreature — Elemental Ox Haste At the beginning of each player's end step, if no creatures attacked this turn, put a fury counter on Charging Cinderhorn. Then Charging Cinderhorn deals damage equal to the number of fury counters on it to that player. 4/2
Koll, the Forgemaster RWLegendary Creature — Dwarf Warrior Whenever another nontoken creature you control dies, if it was enchanted or equipped, return it to its owner's hand. Creature tokens you control that are enchanted or equipped get +1/+1. 2/2
Melira, Sylvok Outcast 1GLegendary Creature — Human Scout You can't get poison counters. Creatures you control can't have -1/-1 counters put on them. Creatures your opponents control lose infect. 2/2
Calamity, Galloping Inferno 4RRLegendary Creature — Horse Mount Haste Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1 4/6
Gruesome Encore 2BSorcery Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Surge of Salvation WInstant You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
The Shire Legendary Land The Shire enters the battlefield tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token.
Brenard, Ginger Sculptor 1GWULegendary Creature — Human Artificer Each creature you control that's a Food or a Golem gets +2/+2 and has trample. Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has "{2}, {T}, Sacrifice this artifact: You gain 3 life." 3/3
Windborne Charge 2WWSorcery Two target creatures you control each get +2/+2 and gain flying until end of turn.
Tanazir Quandrix 3GULegendary Creature — Elder Dragon Flying, trample When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. 4/4
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