M:tG card similarity search
1U · Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Might of the Masses | G | Instant | Target creature gets +1/+1 until end of turn for each creature you control. |
Greater Forgeling | 3RR | Creature — Elemental | {1}{R}: Greater Forgeling gets +3/-3 until end of turn. 3/4 |
Scion of Glaciers | 2UU | Creature — Elemental | {U}: Scion of Glaciers gets +1/-1 until end of turn. 2/5 |
Watercourser | 2U | Creature — Elemental | {U}: Watercourser gets +1/-1 until end of turn. 2/3 |
For the Emperor! | 3W | Sorcery | Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn. |
The Crowd Goes Wild | XG | Sorcery | Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Support X. (Put a +1/+1 counter on each of up to X target creatures.) Each creature with a +1/+1 counter on it gains trample until end of turn. |
Imperial Aerosaur | 3W | Creature — Dinosaur | Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3 |
Cliffside Rescuer | 1W | Creature — Kor Soldier | Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2 |
Gust Walker | 1W | Creature — Human Wizard | You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |
Loxodon Eavesdropper | 3G | Creature — Elephant Detective | When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. 3/3 |