Card Codex

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17 May 2024: Card library updated.

Mage Duel

2G · Sorcery

This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

Similar cards

Color identity:
NameManaTypeText
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Aardwolf's Advantage 2RSorcery Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
Mogg Sentry RCreature — Goblin Warrior Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn. 1/1
Windrider Wizard 2UCreature — Human Wizard Flying Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card. 2/2
Spontaneous Flight 2WInstant Target creature gets +2/+2 until end of turn. Put a flying counter on it.
Judge's Familiar W/UCreature — Bird Flying Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}. 1/1
Incursion Specialist 1UCreature — Human Wizard Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn. 1/3
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