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17 May 2024: Card library updated.

Mage Hunters' Onslaught

2BB · Sorcery

Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life.

Similar cards

Color identity:
NameManaTypeText
Vengeful Warchief 4BCreature — Orc Warrior Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.) 4/4
Treasonous Ogre 3RCreature — Ogre Shaman Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Pay 3 life: Add {R}. 2/3
Glyph of Life WInstant Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.
Steadfast Armasaur 3WCreature — Dinosaur Vigilance {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. 2/3
Coward 1RSorcery Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel.
Ghost-Lit Redeemer WCreature — Spirit {W}, {T}: You gain 2 life. Channel — {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. 1/1
Lullmage's Familiar 1GUCreature — Beast {T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life. 2/4
Deathrite Shaman B/GCreature — Elf Shaman {T}: Exile target land card from a graveyard. Add one mana of any color. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. 1/2
Polluted Dead 4BCreature — Zombie When Polluted Dead dies, destroy target land. 3/3
Marrow Bats 4BCreature — Bat Skeleton Flying Pay 4 life: Regenerate Marrow Bats. 4/1
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