Card Codex

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17 May 2024: Card library updated.

Mage Slayer

1RG · Artifact — Equipment

Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. Equip {3}

Similar cards

Color identity:
NameManaTypeText
Smogsteed Rider 2BBCreature — Human Wizard Whenever Smogsteed Rider attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) 2/2
Falkenrath Perforator 1RCreature — Vampire Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. 2/1
Imodane, the Pyrohammer 2RRLegendary Creature — Human Knight Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent. 4/4
Mourning Thrull 1W/BCreature — Thrull ({W/B} can be paid with either {W} or {B}.) Flying Whenever Mourning Thrull deals damage, you gain that much life. 1/1
Rakdos Roustabout 1BRCreature — Ogre Warrior Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking. 3/2
Norn's Annex 3W/PW/PArtifact ({W/P} can be paid with either {W} or 2 life.) Creatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
Armory of Iroas 2Artifact — Equipment Whenever equipped creature attacks, put a +1/+1 counter on it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Soulfire Eruption 6RRRSorcery Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.
Stigma Lasher RRCreature — Elemental Shaman Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. 2/2
Glade Watcher 1GCreature — Elemental Defender Formidable — {G}: Glade Watcher can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater. 3/3
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