Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magical Hack

U · Instant

Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)

Similar cards

Color identity:
NameManaTypeText
Mana Flair 1RInstant Add {R} for each nonland permanent with art by the artist of your choice.
Savaen Elves GCreature — Elf {G}{G}, {T}: Destroy target Aura attached to a land. 1/1
Balduvian Conjurer 1UCreature — Human Wizard {T}: Target snow land becomes a 2/2 creature until end of turn. It's still a land. 0/2
Emergent Haunting 1UEnchantment At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. {2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Shreds of Sanity 2RSorcery Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.
Nature's Embrace 2GEnchantment — Aura Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."
Strata Scythe 3Artifact — Equipment Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}
Naya Plane — Alara You may play any number of lands on each of your turns. Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Reckless Cohort 1RCreature — Human Warrior Ally Reckless Cohort attacks each combat if able unless you control another Ally. 2/2
Envelop UInstant Counter target sorcery spell.
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