M:tG card similarity search
4WB · Creature — Angel
Flying Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Windstorm Drake | 4U | Creature — Drake | Flying Other creatures you control with flying get +1/+0. 3/3 |
| Fear of Death | 1U | Enchantment — Aura | Enchant creature When Fear of Death enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) Enchanted creature gets -X/-0, where X is the number of cards in your graveyard. |
| Leaping Lizard | 1GG | Creature — Lizard | {1}{G}: Leaping Lizard gets -0/-1 and gains flying until end of turn. 2/3 |
| Glyph of Reincarnation | G | Instant | Cast this spell only after combat. Destroy all creatures that were blocked by target Wall this turn. They can't be regenerated. For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner's control. |
| Drana's Silencer | 5B | Creature — Vampire Rogue | When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2 |
| Dwarven Lightsmith | 5W | Creature — Dwarf Cleric | Assist (Another player can pay up to {5} of this spell's cost.) When Dwarven Lightsmith enters the battlefield, creatures your team controls get +1/+1 until end of turn. 3/4 |
| Storm Herald | 2R | Creature — Human Shaman | Haste When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else. 3/2 |
| Ravaging Horde | 3RR | Creature — Human Soldier | When Ravaging Horde enters the battlefield, destroy target land. 3/3 |
| Teroh's Vanguard | 3W | Creature — Human Nomad | Flash Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn." 2/3 |
| Song of Stupefaction | 1U | Enchantment — Aura | Enchant creature or Vehicle When Song of Stupefaction enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard. |