Card Codex

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17 May 2024: Card library updated.

Magister of Worth

4WB · Creature — Angel

Flying Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth. 4/4

Similar cards

Color identity:
NameManaTypeText
Molten Tributary Land — Island Mountain ({T}: Add {U} or {R}.) Molten Tributary enters the battlefield tapped.
Radiant Grove Land — Forest Plains ({T}: Add {G} or {W}.) Radiant Grove enters the battlefield tapped.
Rimewood Falls Snow Land — Forest Island ({T}: Add {G} or {U}.) Rimewood Falls enters the battlefield tapped.
Sacred Peaks Land — Mountain Plains ({T}: Add {R} or {W}.) Sacred Peaks enters the battlefield tapped.
Snowfield Sinkhole Snow Land — Plains Swamp ({T}: Add {W} or {B}.) Snowfield Sinkhole enters the battlefield tapped.
Sulfurous Mire Snow Land — Swamp Mountain ({T}: Add {B} or {R}.) Sulfurous Mire enters the battlefield tapped.
Sunlit Marsh Land — Plains Swamp ({T}: Add {W} or {B}.) Sunlit Marsh enters the battlefield tapped.
Tangled Islet Land — Forest Island ({T}: Add {G} or {U}.) Tangled Islet enters the battlefield tapped.
Volatile Fjord Snow Land — Island Mountain ({T}: Add {U} or {R}.) Volatile Fjord enters the battlefield tapped.
Wooded Ridgeline Land — Mountain Forest ({T}: Add {R} or {G}.) Wooded Ridgeline enters the battlefield tapped.
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