Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magistrate's Scepter

3 · Artifact

{4}, {T}: Put a charge counter on Magistrate's Scepter. {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Similar cards

Color identity:
NameManaTypeText
Opaline Unicorn 3Artifact Creature — Unicorn {T}: Add one mana of any color. 1/2
Targeting Rocket Artifact — Contraption Whenever you crank Targeting Rocket, target creature blocks this turn if able.
Lotus Field Land Hexproof Lotus Field enters the battlefield tapped. When Lotus Field enters the battlefield, sacrifice two lands. {T}: Add three mana of any one color.
Jester's Cap 4Artifact {2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.
Prismite 2Artifact Creature — Golem {2}: Add one mana of any color. 2/1
Clackbridge Troll 3BBCreature — Troll Trample, haste When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens. At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card. 8/8
Byrke, Long Ear of the Law 4GWLegendary Creature — Rabbit Soldier Vigilance When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it. 4/4
Vault of Catlacan Legendary Land (Transforms from Storm the Vault.) {T}: Add one mana of any color. {T}: Add {U} for each artifact you control.
Fractal Harness X2GArtifact — Equipment When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2}
Phyrexian Portal 3Artifact {3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
Page 266