Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magistrate's Scepter

3 · Artifact

{4}, {T}: Put a charge counter on Magistrate's Scepter. {T}, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Similar cards

Color identity:
NameManaTypeText
Shire Scarecrow 2Artifact Creature — Scarecrow Defender {1}: Add one mana of any color. Activate only once each turn. 0/3
A-Case the Joint 4USorcery Draw three cards, then look at the top card of each player's library.
Plaza of Harmony Land When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of any type that a Gate you control could produce.
Fangorn, Tree Shepherd 4GGGLegendary Creature — Treefolk Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end. 4/10
Teachings of the Kirin 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Mill three cards. Create a 1/1 colorless Spirit creature token. II — Put a +1/+1 counter on target creature you control. III — Exile this Saga, then return it to the battlefield transformed under your control.
Secrets of the Golden City 1UUSorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead.
Smuggler's Share 2WEnchantment At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Chaos Dragon 1RRCreature — Dragon Flying, haste Chaos Dragon attacks each combat if able. At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat. 4/4
A-Minsc & Boo, Timeless Heroes 3RGLegendary Planeswalker — Minsc When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, if you don't control a creature named Boo, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. [+1]: Put three +1/+1 counters on up to one target creature with trample or haste. [−2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. Loyalty 3
Enigma Eidolon 3UCreature — Spirit {U}, Sacrifice Enigma Eidolon: Target player mills three cards. Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand. 2/2
Page 281