Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magistrate's Veto

2R · Enchantment

White creatures and blue creatures can't block.

Similar cards

Color identity:
NameManaTypeText
Marchesa's Smuggler URCreature — Human Rogue Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) {1}{U}{R}: Target creature you control gains haste until end of turn and can't be blocked this turn. 1/1
Briber's Purse XArtifact Briber's Purse enters the battlefield with X gem counters on it. {1}, {T}, Remove a gem counter from Briber's Purse: Target creature can't attack or block this turn.
Lawmage's Binding 1WUEnchantment — Aura Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Way of the Thief 3UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. Enchanted creature can't be blocked as long as you control a Gate.
Immortal Obligation 1WInstant Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
Dream Fighter 2UCreature — Human Soldier Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.) 1/1
Drownyard Amalgam 4UCreature — Zombie Horror When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) {2}{U}: Drownyard Amalgam can't be blocked this turn. 3/6
Droning Bureaucrats 3WCreature — Human Advisor {X}, {T}: Each creature with mana value X can't attack or block this turn. 1/4
Coward 1RSorcery Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel.
Sewers of Estark 2BBInstant Choose target creature. If it's attacking, it can't be blocked this turn. If it's blocking, prevent all combat damage that would be dealt this combat by it and each creature it's blocking.
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