M:tG card similarity search
3R · Creature — Sliver
All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield." 3/3
Name | Mana | Type | Text |
---|---|---|---|
Security Bypass | 1U | Enchantment — Aura | Enchant creature As long as enchanted creature is attacking alone, it can't be blocked. Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.) |
Fiery Hellhound | 1RR | Creature — Elemental Dog | {R}: Fiery Hellhound gets +1/+0 until end of turn. 2/2 |
Igneous Cur | 1R | Creature — Elemental Dog | {1}{R}: Igneous Cur gets +2/+0 until end of turn. 1/2 |
Knollspine Invocation | 1RR | Enchantment | {X}, Discard a card with mana value X: Knollspine Invocation deals X damage to any target. |
Ellyn Harbreeze, Busybody | 3W | Legendary Creature — Human Peasant | {T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order. Choose a Background (You can have a Background as a second commander.) 2/4 |
Inner-Flame Acolyte | 1RR | Creature — Elemental Shaman | When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Armed and Armored | 1W | Instant | Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. |
Cabal Pit | Land | {T}: Add {B}. Cabal Pit deals 1 damage to you. Threshold — {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard. | |
Civic Guildmage | W | Creature — Human Wizard | {G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |
Sunscape Apprentice | W | Creature — Human Wizard | {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |