M:tG card similarity search
2R · Enchantment
{R}, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.
| Name | Mana | Type | Text |
|---|---|---|---|
| Brightflame | XRRWW | Sorcery | Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way. |
| Illusory Demon | 1UB | Creature — Demon Illusion | Flying When you cast a spell, sacrifice Illusory Demon. 4/3 |
| Orcish Paratroopers | 2R | Creature — Orc Paratrooper | When Orcish Paratroopers enters the battlefield, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up. 4/4 |
| Rip Apart | RW | Sorcery | Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment. |
| Crypt Rats | 2B | Creature — Rat | {X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X. 1/1 |
| Graceful Antelope | 2WW | Creature — Antelope | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield. 1/4 |
| Purphoros, God of the Forge | 3R | Legendary Enchantment Creature — God | Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn. 6/5 |
| Pardic Miner | 1R | Creature — Dwarf | Sacrifice Pardic Miner: Target player can't play lands this turn. 1/1 |
| Brittle Blast | 2R | Instant | Creatures and planeswalkers your opponents control perpetually gain "If this permanent would die, exile it instead." Brittle Blast deals 5 damage to target creature or planeswalker. |
| Restore Balance | Sorcery | Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. |