Card Codex

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17 May 2024: Card library updated.

Magmatic Force

5RRR · Creature — Elemental

At the beginning of each upkeep, Magmatic Force deals 3 damage to any target. 7/7

Similar cards

Color identity:
NameManaTypeText
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Five-Alarm Fire 1RREnchantment Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
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Sonic Burst 1RInstant As an additional cost to cast this spell, discard a card at random. Sonic Burst deals 4 damage to any target.
Sonic Seizure RInstant As an additional cost to cast this spell, discard a card at random. Sonic Seizure deals 3 damage to any target.
Sword of Fire and Ice 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2}
Abzan Beastmaster 2GCreature — Dog Shaman At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. 2/1
Risk Factor 2RInstant Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Anger of the Gods 1RRSorcery Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Yamabushi's Storm 1RSorcery Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
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