Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magnetic Flux

2U · Instant

Artifact creatures you control gain flying until end of turn.

Similar cards

Color identity:
NameManaTypeText
Aladdin 2RRCreature — Human Rogue {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. 1/1
Conquering Manticore 4RRCreature — Manticore Flying When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. 5/5
Doorkeeper Thrull 1WCreature — Thrull Flash Flying Artifacts and creatures entering the battlefield don't cause abilities to trigger. 1/2
Touchstone 2Artifact {T}: Tap target artifact you don't control.
Volatile Claws 2RInstant Until end of turn, creatures you control get +2/+0 and gain all creature types.
Goblin Welder RCreature — Goblin Artificer {T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield. 1/1
Igneous Golem 5Artifact Creature — Golem {2}: Igneous Golem gains trample until end of turn. 3/4
Malachite Golem 6Artifact Creature — Golem {1}{G}: Malachite Golem gains trample until end of turn. 5/3
Kolaghan, the Storm's Fury 3BRLegendary Creature — Dragon Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/5
Karn's Touch UUInstant Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.)
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