Card Codex

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17 May 2024: Card library updated.

Magus of the Abyss

3B · Creature — Human Wizard

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. 4/3

Similar cards

Color identity:
NameManaTypeText
Avenging Arrow 2WInstant Destroy target creature that dealt damage this turn.
Witch's Mist 2BEnchantment {2}{B}, {T}: Destroy target creature that was dealt damage this turn.
Blow Your House Down 2RSorcery Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Faultgrinder 6RCreature — Elemental Trample When Faultgrinder enters the battlefield, destroy target land. Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4
Acidic Slime 3GGCreature — Ooze Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. 2/2
Cultural Exchange 4UUSorcery Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
Village Messenger RCreature — Human Werewolf Haste At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. 1/1
Dust Corona REnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
Angler Turtle 5UUCreature — Turtle Hexproof Creatures your opponents control attack each combat if able. 5/7
Evolutionary Escalation 1GEnchantment At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.
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