M:tG card similarity search
1U · Creature — Human Wizard
{T}: Draw two cards, then discard three cards. 0/1
Name | Mana | Type | Text |
---|---|---|---|
Gilt-Leaf Seer | 2G | Creature — Elf Shaman | {G}, {T}: Look at the top two cards of your library, then put them back in any order. 2/2 |
Teferi, Master of Time | 2UU | Legendary Planeswalker — Teferi | You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [−10]: Take two extra turns after this one. Loyalty 3 |
Glimpse the Future | 2U | Sorcery | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. |
Ransack the Lab | 1B | Sorcery | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. |
Strategic Planning | 1U | Sorcery | Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. |
Aftermath Analyst | 1G | Creature — Elf Detective | When Aftermath Analyst enters the battlefield, mill three cards. {3}{G}, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped. 1/3 |
Matzalantli, the Great Door | 3 | Legendary Artifact | {T}: Draw a card, then discard a card. {4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.) |
Academy Wall | 2U | Creature — Wall | Defender Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn. 0/5 |
Rotting Rats | 1B | Creature — Zombie Rat | When Rotting Rats enters the battlefield, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1 |
Dream Salvage | U/B | Instant | Draw cards equal to the number of cards target opponent discarded this turn. |