M:tG card similarity search
4B · Creature — Human Wizard
{2}, {T}: Add {B} for each Swamp you control. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Protocol Knight | 3U | Creature — Human Knight | When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4 |
Exotic Orchard | Land | {T}: Add one mana of any color that a land an opponent controls could produce. | |
Fellwar Stone | 2 | Artifact | {T}: Add one mana of any color that a land an opponent controls could produce. |
Summon the School | 3W | Tribal Sorcery — Merfolk | Create two 1/1 blue Merfolk Wizard creature tokens. Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand. |
Chandra's Embercat | 1R | Creature — Elemental Cat | {T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell. 2/2 |
Mirrored Lotus | 0 | Artifact | Reflect {0} (As this enters the battlefield, each opponent may pay {0}. When they do, they create a token copy of this except it lacks this ability.) {T}, Exile Mirrored Lotus: Add three mana of any one color. |
Rasputin, the Oneiromancer | 1WU | Legendary Creature — Human Wizard | When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token. {T}, Remove one or more dream counters from Rasputin: Add that much {C}. {T}, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red. 4/1 |
Arcus Acolyte | GW | Creature — Human Cleric Archer | Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}. 2/2 |
Sky Weaver | 1U | Creature — Metathran Wizard | {2}: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.) 2/1 |
Ley Druid | 2G | Creature — Human Druid | {T}: Untap target land. 1/1 |