Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magus of the Library

GG · Creature — Human Wizard

{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand. 1/1

Similar cards

Color identity:
NameManaTypeText
Emerald Collector 1UCreature — Human Pirate Whenever Emerald Collector deals combat damage to a player, draw a card. When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once. {2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn. 1/2
Inaction Injunction 1USorcery Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card.
Pirate's Landing RSorcery Draw a card. If mana from a Treasure was spent to cast this spell, seek a Pirate card instead.
Bog Smugglers 1BBCreature — Human Mercenary Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Overeager Apprentice 2BCreature — Human Minion Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}. 1/2
Corpse Traders 3BCreature — Human Rogue {2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. 3/3
Induced Amnesia 2UEnchantment When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards. When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
Regal Force 4GGGCreature — Elemental When Regal Force enters the battlefield, draw a card for each green creature you control. 5/5
Astrolabe 3Artifact {1}, {T}, Sacrifice Astrolabe: Add two mana of any one color. Draw a card at the beginning of the next turn's upkeep.
Juggernaut Peddler WBCreature — Human Artificer Vigilance When Juggernaut Peddler enters the battlefield, target player reveals all nonland cards in their hand. You may choose one of those cards. If you do, that player exiles it and conjures a card named Juggernaut into their hand. 2/2
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