Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Magus of the Library

GG · Creature — Human Wizard

{T}: Add {C}. {T}: Draw a card. Activate only if you have exactly seven cards in hand. 1/1

Similar cards

Color identity:
NameManaTypeText
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Wanderwine Hub Land As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped. {T}: Add {W} or {U}.
Pyromantic Pilgrim 2RCreature — Human Wizard Haste (This creature can attack and {T} as soon as it comes under your control.) 3/1
Carven Caryatid 1GGCreature — Spirit Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5
Braids, Conjurer Adept 2UULegendary Creature — Human Wizard At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield. 2/2
Topple the Statue 2WInstant Tap target permanent. If it's an artifact, destroy it. Draw a card.
Grasping Dunes Land — Desert {T}: Add {C}. {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate only as a sorcery.
Sphinx's Tutelage 2UEnchantment Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. {5}{U}: Draw a card, then discard a card.
Taoist Hermit 2GCreature — Human Mystic Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2
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